Friday, 27 March 2009

Notes for realistic mapping scale

# The height of a wall within a common building i.e. a house should be 128 hl2 units high to prevent the player feeling claustrophobic.

# Width and height of the common door within hl2 is 48 x 108 inside and 56 x 112 on the outside (including frame.)

These sizes and more, including counter size and ladders can be found as textures under “dev”

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