Saturday, 28 March 2009

Modelling Info

After doing more research I finally found a site on approprite modelling practices for games, and it actually gives you rough polygon estimates! for example:

Small Objects: 200-300 Polys
(Items that appear frequently but require no major detail)

Medium Objects: 700-900 Polys
(For items that only occur a few times)

Large Objects: 1500-2000 Polys
(Items that are infrequent but require alot of detail)

Special Objects: 2000-4000
(Special objects or colossal structures)

Weaponary: 1000-3500
(This includes the arm geometry)

For the full article head over to here http://www.interlopers.net/tutorials/3959.

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