This week signals the construction of the design document, the task for the majority of the team is to convert the research of real-life fire incidents into game scenarios for VFS.
This will entail a background of the scenario, a detailed briefing with information regarding environment, list of equipment that the player will have access to, any NPCs that are to be included, any custom meshes that need to be created and the win/lose conditions of the scenario.
Accompanying the scenario section should be an environment layout/blueprint, storyboards, walkthrough and if time permits concept art.
Just to specify who is doing what:
Ben – Scenario Design
Julian – Scenario design
Rob – Design Document, UI design
Vern – Scenario design, Avatar/character design, equipment
Monday, 23 February 2009
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